Dungeon-Man
DUNGEON-MAN
Treasures Galore Like You've Never Seen Before...!
Greetings, Brave Adventurer! You have finally decided to venture into The Dark Dungeons, where the Legendary Sword awaits its true conqueror! But beware the ghostly beings crawling throughout the twisty and narrow pathways in the depths of the Dark Dungeons... you cannot survive long without your flashlight. To assist you in your conquest of acquiring the Legendary Sword, you have been provided with a supernatural Radar to detect presence of such ghostly beings! Now get ready to have an adventure full of twists and turns, and of course lots of treasured coins!
Just Don't Drown in the Darkness... and Have Fun! :)
UPDATE:
- Added support for mobile devices!
CONTROLS:
Use WASD / Arrow Keys to Move Around
Use Space Bar to View Radar
For Mobile, use the On-Screen Arrow buttons to Move and Press the Circle to Open up Radar
GAMEPLAY DESCRIPTION:
Brief description about the enemies, objects and some new mechanics you can come across while playing -
- The Player is shown on the radar as The Arrow
- Claw Monster chases you constantly, it knows EVERYTHING... and shown on the Radar as the Red Diamond
- Eye Monster is very mysterious and doesn't care much about chasing, but can deceive you by making sneaky turnarounds. It is shown on the Radar as the Blue Circle
- You need to collect Batteries in order to survive and maintain visibility in the dark, which is shown on the radar as the Yellow Plus
- The Coins are not displayed on the radar, but they can be pretty shiny in the dark.
- If you overcharge your flashlight battery by collecting multiple batteries, it activates the powerup UV Light Mode which causes the monsters to run away and you're invulnerable for some time only.
- There are secret doors which require a certain amount of coins to unlock, allowing you to instantly teleport from one place to another.
CREDITS:
Game Programming, Art/UI Design, Main Menu BGM by ElectroCubic
Tools used:
NOTE: This game idea was originally made and submitted in the WTF x IGDC game jam using Unity game engine by:
- Bharat Krishnan
- Gowrish I.
- Ashwin S.
- Anush Bundel (aka ElectroCubic)
This game is just a polished version of the original, and I wanted to add my own unique mechanics to make it interesting and fun. Check out the original Dungeon Man Old game here!
External Resources Used:
NOTE: The following Character and Object sprites have been modified to fit suitably in-game.
1) Character Sprites: https://route1rodent.itch.io/16x16-rpg-character-sprite-sheet
License: CC BY-SA 3.0
2) Radar Background: https://opengameart.org/content/animated-radar-assets
"Animated Radar Assets" by Molly "Cougarmint" Willits
3) Battery: https://www.freepik.com/premium-vector/black-yellow-battery-pixel-art-style_3833... by FreePik.
Tile-set: https://rgsdev.itch.io/free-cc0-top-down-tileset-template-pixel-art licensed under CC0
UI: https://www.kenney.nl/assets/input-prompts-pixel-16, CC0 license
Main Menu UI: https://www.kenney.nl/assets/ui-pack, CC0 license
Music and SFX Used:
1) Level BGM: Dark Cave Background 2.wav by SolarPhasing -- https://freesound.org/s/490585/ -- License: Attribution 4.0
2) Radar: Sonar Ping by SamsterBirdies -- https://freesound.org/s/539957/ -- License: Creative Commons 0
3) Coin Collect SFX: Coin_Hit_05 by Valenspire -- https://freesound.org/s/699528/ -- License: Creative Commons 0
4) Door: Squeaky_Door_Open.wav by N-RAZM -- https://freesound.org/s/400327/ -- License: Creative Commons 0
5) Game Over: Impact 01.wav by BikakisThanos -- https://freesound.org/s/559142/ -- License: Attribution 4.0
6) Falling in Pit: Stone slab impact.With a crunch_2(17lrs).wav by newlocknew -- https://freesound.org/s/592581/ -- License: Attribution NonCommercial 4.0
7) Coin Counter: Countdown Beeps Remixed Fast.wav by pooky1 -- https://freesound.org/s/398238/ -- License: Creative Commons 0
8) Whoosh SFX: Pop down impact_1-2.Without attack(4lrs,mltprcssng).wav by newlocknew -- https://freesound.org/s/553521/ -- License: Attribution 4.0
9) Walking SFX: Concrete Footsteps by SoftDistortionFX -- https://freesound.org/s/465299/ -- License: Creative Commons 0
10) Pot Breaking SFX, Battery Collect SFX, Powerup SFX, Monster Growling SFX, Ghost Whispering SFX by ZapSplat
Updated | 25 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | ElectroCubic |
Genre | Survival |
Made with | FL Studio, Godot, Aseprite |
Tags | 2D, dungeon, Ghosts, Monsters, Pixel Art, Singleplayer, Survival Horror, Top Down Adventure |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly |
Download
Install instructions
Just Download and Extract the ZIP file into a Folder and Play the Game!
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